1-6 Spelers
+/- 120 -160 Minuten
Engelstalig
Vantage is an open-world, cooperative adventure game for 1-6 players designed by Jamey Stegmaier. Vantage features an entire planet to explore, with players communicating while scattered across the world. With nearly 800 interconnected locations on cards and over 900 other discoverable cards, the world is your sandbox.
You begin each game of Vantage on an intergalactic vessel heading towards an uncharted planet. After crashing far from your companions, you have complete freedom as to how you explore, discover, and interact with the planet. You view your location from a first-person perspective–you can communicate with and support other players, but you are separated by vast distances, so only you can see your current location.
In addition to a mission victory, a destiny victory, or an epic victory (completing both the mission and a destiny), you may define success in Vantage through anything you pursue and achieve.
Vantage is not a campaign game, and it is completely self-contained (no expansions, just a few accessories like metal coins).
Components
415 large cards (double-sided; 80x120mm)
912 standard cards (57x87mm)
8 storybooks (6 of which have the reference guide on the back cover)
1 rulebook
1 Book of Vantages
1 game board
20 challenge dice (custom design)
12 skill dice (custom design)
60 boost tokens (cubes)
60 skill tokens
45 cardboard coins
6 time trackers
6 morale trackers
6 health trackers
6 location card holders
1 box (300x300x100mm)
Are there any mistakes in the storybooks that impact gameplay?
Since printing Vantage, we’ve found a few mistakes in the storybooks that impact gameplay. We recommend putting a little dot in the storybooks next to these entries; if you ever encounter them while playing, that’s your signal to read the following entry instead.
Storybooks:
- LOOK 145: The ability you gain should be 1483 (not 1482).
- LOOK 303: Change the entire result to “As you trace the lines on the stone, three distinctly colored icons emerge. You may choose to focus on one of the three. If you choose the green icon, gain spell 1236. If you choose the pink icon, gain spell 1237. If you choose the blue icon, gain spell 1238.”
- ENGAGE 579: In the first bullet point, 410 should be 499.
- TAKE 123: This should give you card 1472, not 1480.
- OVERPOWER 530: The opponent’s card should not be 1530; it should be 1521.
- OVERPOWER 558: This should have you exit to 271, not 215.
Cards:
- There are two cards missing boost outputs when you place the die on the MOVE die slot (card 957) and the OVERPOWER die slot (card 962).
- Card 1013’s MOVE-ride action should be a 1 boost power instead (it isn’t an action).
- On location 104, the basket has 6 fruits (it’s obscured by the text box).